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Crystal Sky
This was an experimental piece of art created to simulate an otherworldly aesthetic. Everything from the stars to crystals was made using the 3D software Blender and rendered in the Blender Cycles engine. There was no use of Photoshop in this piece since the textures were created using node set ups inside the program. The node setups add texture and color to items and adding an extra glow to the crystals was something I had never done before. Nevertheless it turned out beautiful.
Art direction - The Boldster
Design - The Boldster

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